DARK GAIA'S PROFILE

I develop games and I write. I have a Bachelor of Arts in creative writing and journalism. I like writing speculative fiction, horror and literary fiction, sometimes all blended together. You can find elements of my writing in my games, because I consider my games to be stories just that happen to have gameplay.

I post updates on my Facebook and Twitter:
Facebook: http://www.facebook.com/pages/Dark-Gaia-Studios/365139189465
Twitter: https://twitter.com/#!/DRobertGrixti
Legionwood 2: Rise of th...
A sprawling J-RPG game and direct sequel to Legionwood: Tale of the Two Swords.

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YDS' Let's Try Thread

post=206954
... but I'm still willing to give the start of a game a little leeway because I know that some developers want to ease non-familar players into their gameplay.


Exactly. In my stupidity, I always forsee someone completely new to RPGs playing the game, so I have to include the "Techs brings up a list of skills you can use on the enemy" and etc.

YDS' Let's Try Thread

post=206951
How did I justify this? I started the player off with lots of attacking and healing items (and told the player to use them


Exactly. I did that, plus I gave the player enough starting money to pretty much outfit their characters how they want to (since you can choose to build each character in a custom manner) and buy any skills/additional supplies they wanted. I even told them to buy these things!

Yet, I still had players who wandered out of town without doing so, went into the first dungeon and died.

YDS' Let's Try Thread

I wasn't talking about Legionwood Griever. Yes, the ancient version you played was difficult in the start. If you played the current version you'd notice I had to rebalance the opening of the game because (as per the whole point of this current discussion) it's supposed to ease the player in - I just personally like hard RPGs.

Legionwood: Tale Of The Two Swords

It's the group of islands in the centre of the map. One of them (laregly mountainous) has the Shrine of Hate on it, though you need the Sword of Lore to open it.

Nice to meet you!

Welcome to RMN. I personally hope that when you leave your house you get hit by a bus. Or eaten by wolves.

YDS' Let's Try Thread

Yeah, that's what I did about Legionwood. Basically, I adopted the philosophy of "sure you can kill them by spamming attack, but you do have skills as well, and they also have weaknesses."

YDS' Let's Try Thread

In one of my games I had the opening areas of the game include monsters that were typically what you'd expect (difficulty wise) from mid game. See, I had made a vast selection of equipment available in the first town and there was a shop that sold ten different skills, so I thought with these things the player would be able to easily use tactics and such to destroy the enemies of the first dungeon.

Instead, I got nothing but complaints that it was "too hard" or that people were overwhelmed. Thus, from then on, I eased off a bit. That's why in Legionwood you fight snakes and things at the start that you can beat by spamming attack, but you also have the AP system available and an arsenal of about five different skills. I've tried to find the balance between "easing the player in" and "too complicated" and I haven't found it yet.

Not Another Let's Try Thread!?

Ha, actually I thought one of the perks of doing this was to show everyone I had an Australian accent.

If Every Day Were Monday

Oh I didn't realise that, I'll just throw it up on Mediafire then. I'd copy it out into this thread but it's about ten pages long... Which is actually quite short when you consider my last "short story" came out at about 35.

EDIT: Done!

Craze's Let's Play! Topic

Craze, note that Legionwood's still a work in progress. Although you can reach the ending and it's functionally finished, I intend to keep supporting it, so please make sure you address even the smallest things.

Also, if I haven't uploaded a patch by tomorrow... When you get to Chapter 3 and it tells you Ark is going to leave the party DO NOT UNEQUIP HIM. You'll need to fight a series of battles as just him. I'm going to patch that out by making the battles easier/giving you some rudimentary equipment, but if I haven't by the time you play, now you know.

Looking forward to the videos (even though I know you probably will complain the whole time).